
GodotCraft
A downloadable game for Windows and macOS
While in college, I was challenged by one of the teaching assistants to recreate Minecraft in the engine / framework of my choice. I tried Lua and Python but they yielded little to no luck so, in a last ditch effort, I moved to the trusty Godot Engine. The original time limit I had was 1hr 30m, but I ended up needing to take a lot longer to make the first prototype version [0.1] and well here we are.
After a year of procrastination and losing the original project file, I am back to work on the game again remaking the 0.1 demo that I made and reworking features to make improvements to what I originally did and to test myself on how much I remember.
You can find me on Instagram, X and YouTube!
I have a merch store, but I don't have any merch designs based on my games yet, so keep an eye out for that in the future maybe!
W, A S, D | Movement |
Space | Jump |
Left Click | Place Block |
Right Click | Destroy Block |
Esc | Pause/Unpause |
E | Inventory |
Shift | Crouch |
Left Ctrl | Sprint |
Updated | 8 days ago |
Status | In development |
Platforms | Windows, macOS |
Publisher | |
Author | Bloom Studios |
Genre | Adventure |
Made with | Godot |
Tags | 3D, Action-Adventure, First-Person, Godot, Minecraft |
Asset license | Creative Commons Attribution v4.0 International |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Development log
- GodotCraft 0.3: Release Notes8 days ago
- What's Next for GodotCraft?Jun 23, 2024
- VERSION 0.2: QOL and New FeaturesJun 23, 2024
- VERSION 0.1: The First ChapterJun 21, 2024
Comments
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Could you share the source code?
I'll have to look on my old hard drive for it, but once I find it, I'll post a link to a GitHub Repo for it!
Update: might have to rebuild the game from scratch... I lost the hard drive that it was on-
if it's anything, I was going to try and incorporate everything from this playlist, so if you wish to jump in and do that, I'd be interested in seeing where that takes you!
I would like to, but i dont think i can, sorry. Thanks though for the opportunity!
No worries! It is a pretty time consuming process, I mean it's been over a year since 0.2 and I am now working on 0.3 [let's hope I can finish it!] I wish you luck on your future endeavours! :D